![]() If a door is placed 66 or more blocks away, a new village is created, but if it is less than 66 blocks away, it counts as a new house to the village, and the center is recalculated. The center can also change by where doors are placed. The village Bell usually determines, or at least influences, where the village center is. In some cases, a village generates a well and nothing else. This is usually more common on the console versions.Įach village has a center, where villagers mostly wander. Iron golems are peaceful to players if the player made them. Iron golems can spawn provided the 2x4 x2 space above the spawn point contains only non-solid blocks (i.e Air block, and the block it spawns on is solid. The chance of an Iron Golem spawning is 1⁄ 700 per game tick, which averages to one every 35 seconds. In order for a village to spawn iron golems, 75% of the villagers in the village must have worked in the past day, all of the villagers must be linked to a bed, and a player must be within 80 blocks of the village horizontally and within 44 blocks vertically. They spawn in villages that have at least 20 beds and 10 villagers, in a 16×6×16 area around the village center, which is defined by a claimed bed, a Bell, or another meeting point. They mainly serve to defend the villagers from hostile mob attacks. Iron Golems are strong, neutral mobs who attack many hostile mobs. Blocks have a slight chance to be replaced with Cobwebs. In these villages, all generated villagers are instead zombie villagers (they will not despawn, but they have no special resistance to sunlight), and all doors and torches are missing. There is a 2% chance of villages generating as zombie villages (about 30% for Bedrock Edition). A village's layout and style of structures are determined by the biome at the northwest corner of the village well (defaulting to "plains" if it is not one of the other biomes). Villages can also generate naturally in ice plains and cold taiga biomes in Bedrock Edition. Villages generate naturally in plains, savanna, taiga, and desert biomes. Witches (They spawn during raids or when a villager is struck by lightning within four blocks of the bolt).Zombies (They spawn during zombie sieges).Iron Golems (They spawn periodically if the villager spawning them has slept in a bed and "worked" at a job site block) Trader Llamas (two spawn occasionally at a village meeting point alongside a wandering trader)(Bedrock Edition only).Wandering Traders (They spawn occasionally at Village gathering points if the player is inside a village)(Bedrock edition only). ![]() There is one cat for every four beds in a village, up to a maximum of five cats) Cats (They spawn naturally inside villages after generation.Iron Golems (Will always spawn in villages).Villagers (Will always spawn in villages).Many mobs spawn upon village generation, after village generation, or during village events.
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